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IvanMurzak/Unity-MCP

IvanMurzak / Unity-MCP

MCP ServersC#Apache-2.0

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copi…

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386forks
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2026-09-28last pushed
Apache-2.0license

What it is, and how people use it

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copi… It sits on the MCP Servers shelf of the catalog, maintained by @IvanMurzak.

✓Drop-in for Claude Code, Codex CLI and Cursor - install and it just runs.
✓Read the SKILL.md / README first; most setups are one command from the docs.
✓Teams use it to standardise how agents behave across every repo in the org.
aiai-integrationanthropicclaudeclaude-code
ai-game.dev

Why builders keep it installedMCP Servers benefits

Real tools, not role-play

An MCP server gives your agent typed access to a browser, database, chart engine or cloud account. It acts through the server instead of hallucinating what the API would have returned.

You decide what it can reach

Servers run on your machine or your cloud. Access is scoped per tool and can be cut mid-session, so credentials never live inside the model.

One server, every client

Cursor, Claude Desktop, Codex CLI and Windsurf all speak MCP. The config you write today keeps working when you switch editor or model.

Every action is auditable

Tool calls pass through the server, so you get a log of exactly what the agent read, wrote or clicked - the difference between a demo and something you'd run at work.

Contributorsloading from GitHub…

Languagesestimated from snapshot

  • C# 88.0%
  • Shell 12.0%

Community pulsesnapshot ratios, normalized

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